using UnityEngine;


namespace Brick
{
	public class LineMake : MonoBehaviour
	{
		public bool bShow = true;

		public GameObject v;

		public GameObject h;

		public void OnClick()
		{
			bShow = !bShow;
			if ((bool)v && (bool)h)
			{
				v.SetActive(bShow);
				h.SetActive(bShow);
			}
		}
	}
}

